Maybe its the same for NMS, and further recognition of a wider variety of iGPUs became necessary I know that the game X4 in its settings at one time had trouble recognising and distinguishing different combinations of iGPU for display, and dGPU for rendering, but has since resolved such issues (see screenshot attached), and makes it known to the user that both iGPU and dGPU are recognised correctly for their setup When HelloGames mentioned increased Support for Intel Integrated cards with various model numbers, I dont think they meant that the game could run purely from those without a dGPU, having at least a minimum specification dGPU is still needed hence why its still in the games specification notes on Steam and GOG page for the game. So HelloGames expanded the range of supported iGPUs in Optimus setups that the game would work with purely to display the rendered results from the dGPU. So people with the minimum spec dGPU or above, going by the games specifications, would expect the game to work, but would not be aware that their display iGPU (which is not mentioned as part of the game specifications), was not compatible with the game. Here's my theory - Maybe, prior to Pathfinder, NMS did not support some iGPUs in combination with the games minimum spec dGPU Such Laptops are known as Optimus setups
Laptops with both iGPU and a dGPU, even if the game primarily uses the dGPU for extremely fast graphics rendering, still uses the iGPU for displaying the rendered result to the laptop screen. That additional Intel Integrated Graphics card support was intended for Laptop machines which have both an iGPU (Intel Integrated Graphics Processing Unit, embedded on the Central Processing Unit (CPU) such as Core I7), ASWELL as a dGPU (dedicated Graphics Processing Unit, such as NVidia or AMD GPU cards) It's fine if there's issues with it, I was just messing around too bad it didn't work though
Intel Driver updated via Driver & Support Assistant program If I may pop in on this, while I have a GTX 1060, I was just trying to run NMS off of the Intel UHD for fun and maybe see what settings it will run at - but it won't run at all on the integrated GPU.
I have NMS running on a MacBook Pro with Iris Plus 640. So the HD5500 is not supported because it does not support Vulkan APIs. Looking at Intel's Supported APIs for its graphic controllers (you see Vulkan support for Intel Iris 500 and 600 family (anything 5xx or 6xx). Continued abuse of our services will cause your IP address to be blocked indefinitely.JPtheJP76: So the release notes (did say: "and the game now supports integrated Intel graphics cards".
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